
Going up against enemies and bosses fought by Nero, V, & Dante, Vergil's tool kit is understandably quite varied. There's no narrative jumping around or sudden protagonist shifts, just Vergil from start to finish.

By comparison, as the only character with a full campaign, Vergil offers a level of gameplay familiarity not even Dante could. Vergil's mode is ostensibly structured like a typical Devil May Cry campaign where one character runs through 20 or so levels, all the while players get used to gameplay nuances and purchase upgrades. DMC5 juggles three distinct characters well, but switching between play styles every few missions can be a pace breaker. Vergil's campaign offers little in terms of plot, save for a few cutscenes peppered throughout, but the real draw is in the gameplay. Available right from the get-go, Vergil's campaign has him going through all of Nero, V, and Dante's stages in a fantastic reinvention of the main story. Following in the footsteps of the series' previous re-releases, Devil May Cry 5 Special Edition brings Vergil back into the fray. Considering how key of a role Vergil plays in the franchise's mythology, along with Devil May Cry 5's story, his absence as a playable character was something of a disappointment - doubly so when data mining revealed a slightly playable version did exist.
